Ffmpeg scale algorithm11/11/2023 ![]() ![]() ![]() It's quite depressing to see something of such potential be so under-utilized. opic=15249 Note that VisualBoyAdvance and its code branches are open source, so everything used in the program is freely available.īut looking at the lack of Google search results, there seems to be absolutely no interest in using such things in traditional image editing, probably because these are created by the emulation crowd, not the image-editing & digital art crowd (those areas of expertise rarely overlap since they're practically opposites). I personally am requesting this because I'd love to use the hq2/3/4xS algorithem seen here. (though these only work in non-decimal zoom-sizes like 2x, 3x, etc.) You cannot use pre-existing algorithms (ex. Guidelines: You must come up with your own new algorithm. They currently upscale better than any traditional image resizer in XnView for this kind of art. Dither a grayscale image into pure black and white with your own algorithm. There's quite some untapped potential in using these for traditional line art and pixel art. Traditionally scaling algorithms like hq2/3/4x have been only used in emulators, but I want to change that. ![]()
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